Should it be a tactical stealth adventure you are looking for, but want it with some Spanish flair then it will quite possibly be worth keeping an eye on The Stone of Madness.
Due to land on PC and consoles (Xbox, PlayStation, Switch) in Early 2025, The Stone of Madness from the development team at The Game Kitchen and the publishers of Tripwire Interactive is a tactical stealth adventure. The thing that separates this from the others though is the fact that it is set in 18th century Spain.
Utter madness
Presented via an isometric viewpoint, in The Stone of Madness you’ll get to follow five flawed prisoners, as they look good at making an escape from the asylum they are in. Having been plagued by the most crule of punishments, some madness and a little despair, it’s up to you to help them shift out, escpaing the madhouse they frequent. They’ll only be able to do so by helping each other face their biggest fears.
With The Game Kitchen previously behind the brilliant Blasphemous, hopes should well be high for this one.
“The passionate team at Tripwire Presents is a pleasure to work with,” said Maikel Ortega, Game Director at The Game Kitchen, “The Game Kitchen studio cannot wait for the world to finally discover The Stone of Madness.”
“We were big fans of The Game Kitchen and the work they did with the Blasphemous series, and Tripwire Presents is thrilled at the opportunity to publish their next title,” said Matt LoPilato, CEO of Tripwire Interactive, “The Stone of Madness shines with a uniquely creative art style, engaging narrative, and gameplay that fans are sure to enjoy. We’re especially excited to help bring this title to all major console and PC platforms at release.”
Key features
- Escape the Monastery: Control all five characters independently to aid in their escape, taking care to preserve each member’s sanity as much as possible. As they explore the corridors and rooms of the monastery they may discover useful tools or clues to aid their escape. They must avoid detection at all times, the jailers are not known for their mercy.
- Manage the Madness: Each character carries their own unique traumas and phobias contributing to their own respective madness. Managing their mental health will be crucial to their escape, using a system of character progression and regression. Failing to maintain a character’s sanity can trigger new negative traits, including paranoia, dementia, or bouts of violence.
- Discover the Secrets Within: Choose between two different escape plans, with each campaign featuring unique stories, objectives, and surprises. These plans will play out through a day and night cycle separating daytime actions and nighttime preparations, giving the prisoners time to rest and recover. Most actions will be best performed during daytime, even with the jailer’s presence, however the darkness of night offers unique opportunities, and risks. There is a reason most inmates rarely venture out after dark.
- Experience Stunning, Hand-painted Art Style: The visuals in The Stone of Madness have been lovingly hand-painted and animated, drawing heavy inspiration from 18th-century artist Francisco De Goya. An isometric perspective allows players to explore scenes and observe minute details as if they’re adventuring through a Goya painting brought to life.
More to follow
Want to know more? Hit the trailer. We’ll then keep you looped as the days, weeks and months pass but expect to see this one on Xbox Series X|S, PlayStation 5, Nintendo Switch and PC.