Deadliest Catch: The Game is dull, hard to operate and looks awful. Most importantly, the way that the controls operate manage to suck what little fun going crabbing has out of the game. The result is a mess that you would do well to avoid.
Jurassic Pinball offers up a depressingly bland pinball table with almost no redeeming features. Aside from the fact that the delays and dodgy physics are such that your turns will be over very quickly.
Hunt Ducks 4 is a racket, a grift. The developers have carefully peeled the label off of Hunt Ducks II’s bottle and then sold it again as Hunt Ducks 4 instead.
We have to implore you not to buy Joy Ball Adventure. It’s unfinishable, bugged to the point of impassibility on Level 14. What little we played was good, particularly for that low price, but you can experience an actual, working version of it by buying Kid Ball Adventure instead. It has the novelty of actually being playable.
Sure, you can gird your loins with 2000G of achievements for thirty minutes of work, but any discerning gamer will leave Gabriel’s Worlds The Adventure well, well alone.
Mechapunk doesn’t feel like a game so much as a performance art piece – one that proves that capitalism is as two-dimensional as the things we aspire to enjoy, maybe? There’s plenty of space to conjure up a metaphor that excuses this mess – “what room!” indeed.
Wolfgang Amadeus Mozart died way back in 1791, but his legacy as a composer continues to live on and now, would you believe it, he’s even the protagonist of a point and click adventure. Indeed, Mozart Requiem has emerged, which is actually a revamp of the scarcely released title Mozart: The Conspirators of Prague from 2009. Is it a classic deserving of preservation, or does Mozart Requiem deliver a performance to forget?
Midnight School Walk is refund-worthy. We can’t underline it enough: this is a visual novel that should be avoided at all costs. Everyone involved can do better.
Say ‘Shadoworld: The Impossible Escape Game’ to us, and an involuntary facial tic will spasm across our face. This is not a game to play if you value your time or sanity.
Behind Closed Doors feels like a rushed first draft. A great deal of it needs tightening up, redrafting, and playtesting for it to feel worth the playtime.
Happi Basudei is phenomenally atrocious, a water-cooler joke between developers that somehow wound up on the Xbox Store, miraculously dodging anything that might resemble quality control.